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Yeah I skipped the walkthrough of Bad Dream: Graveyard because I don't find it necessary to give any help in finishing the game since there is only one ending and you will have no problem in finishing it. Instead of losing your fingers in Bad Dream: Butcher, your teddy bear will lose its limbs and body and at the end...everyone will be beheaded and you stick your teddy bear's head on a dead body. I don't get what it means either, just enjoy the weirdness, hahaha. So for this episode, the background is a mental hospital (as expected) and you are required to do colouring on a picture. The normal ending people will get is by colouring the picture with poop, urine, blood, vomit etc. *eww* and realise that you will get a box of crayons at the end of the game actually *speechless*. You will be told that you can try to get another ending by colouring with crayons only. It's pretty easy to reach that ending as long as you behave normally. Don't touch the blood, don't touch the vomit, don't stab anyone.
1) Look at the piece of paper beside the door
2) Go out of your room (it's room 15), go into WC
3) Touch everything EXCEPT the toilet
4) Go back to the corridor, go up the corridor, enter the cafeteria on your left
5) Get the empty bucket, go back to WC
6) Fill the bucket with water at the sink, flush the toilet
7) Pick up the key, go to room 14 (opposite of cafeteria)
8) Pick up the knife and dirty plate, don't do anything else
9) Go to cafeteria, put the knife and plate on the counter
10) Go back to corridor, go up the corridor, enter room 13
11) Take the sticker on the guy's tshirt, don't do anything else
12) Go back to WC, place the sticker over the eye on the wall
13) Fill the bucket at the sink again, go to cafeteria
14) Enter the previously locked door, pick up the rag on the crate
15) Go to room 13, clean up the vomit
16) Dispose of the dirty rag into any dustbin (there is one in the cafeteria, one in WC, you can find it somewhere else)
17) Go back to the corridor in front of room 13 (you will see a nurse there), go up the corridor
18) Enter room 12, pick up the needle on the floor, don't do anything else
19) Go back to corridor, go up the corridor, enter the room on the left
20) Pick up the key, enter the room opposite to room 12
21) Pick up the stethoscope on the table, the thread on top of the shelf, don't do anything else
22) Give the stethoscope to the nurse, go down the corridor until you see a vending machine
23) Get urine sample from the vending machine, flush it down the toilet
24) Go to the room inside cafeteria, fill the container up with poison
25) Go to the room where you get the last key, poison the snake-like monster
26) Get a thermometer from the dead body, go back to the corridor
27) Place the thermometer at the heater below the window, show the thermometer to the nurse
28) Go back to the room where you got the thermometer, give the nurse the needle and thread
29) Go back to the corridor, enter the Day Room
30) Pick up the crayons and go back to your room to finish the colouring
The mad doctor appears as soon as you finish colouring. Got this screenshot just in time. (Screenshot) |
I don't understand this... (Screenshot) |